Recently graduated in Computer Science @ Sorbonne Université . Previously interned at @ ISIR in Paris, France. Throughout the 10+ years I've been coding, I've made some pretty cool projects , and I'm always working on improving and learning more.
Notable projects
TD-MPC
AIPythonMachine LearningReinforcement Learning
Rebuilt TD-MPC, reproducing the reported sample efficiency.
Ray Tracer
C/C++Computer GraphicsCuda
Implementation of a 3D Rendering Engine (Path Tracing).
Designed and conducted an experimental study with 100 participants, collecting synchronized multimodal data (EEG and motion tracking) across 300 Rock–Paper–Scissors games.
Developed Python data pipelines (NumPy, Pandas) for cleaning, synchronizing, and analyzing datasets.
Implemented predictive models to anticipate human actions, achieving a 60% win rate.
Integrated the trained models into a humanoid robot system using C/C++ for real-time inference.
Outperforms humans100+ participants300+ played games